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ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
16 years 10 days ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
IEEECGIV
2006
IEEE
16 years 11 days ago
Synthesizing Free-Viewpoint Images from Multiple View Videos in Soccer Stadium
We propose a new method for synthesizing freeviewpoint images from multiple view videos in soccer stadium. The previous method[1] can synthesize virtual viewpoint images at only i...
Kunihiko Hayashi, Hideo Saito
IROS
2008
IEEE
148views Robotics» more  IROS 2008»
16 years 23 days ago
Identifying a moving object with an accelerometer in a camera view
— This paper proposes a method for identifying an object which contains an accelerometer out of many moving objects in the view of a stationary camera using motion data obtained ...
Osamu Shigeta, Shingo Kagami, Koichi Hashimoto
MIR
2006
ACM
229views Multimedia» more  MIR 2006»
16 years 9 days ago
Benchmarking image and video retrieval: an overview
Multimedia Information Retrieval (IR) techniques and associated systems are now numerous and justify the development of strategies and actions to objectively evaluate their capabi...
Stéphane Marchand-Maillet, Marcel Worring
SAC
2010
ACM
15 years 6 months ago
Visual processing-inspired fern-audio features for noise-robust speaker verification
In this paper, we consider the problem of speaker verification as a two-class object detection problem in computer vision, where the object instances are 1-D short-time spectral v...
Anindya Roy, Sébastien Marcel