We present an algorithm for automatic locating of anthropometric landmarks on 3D human scans. Our method is based on learning landmark characteristics and the spatial relationship...
— In this paper, coevolution is used to evolve Artificial Neural Networks (ANN) which evaluate board positions of a two player zero-sum game (The Virus Game). The coevolved neura...
Runtime quality of software, such as availability and throughput, depends on architectural factors and execution environment characteristics (e.g. CPU speed, network latency). Alth...
— At the forefront of the recent advances in mobile networks is the development of sophisticated mobility management mechanisms that are usually based on Mobile IP and its deriva...
Keystroke dynamics—the analysis of typing rhythms to discriminate among users—has been proposed for detecting impostors (i.e., both insiders and external attackers). Since man...