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3DPVT
2006
IEEE
227views Visualization» more  3DPVT 2006»
16 years 19 days ago
Automatic Locating of Anthropometric Landmarks on 3D Human Models
We present an algorithm for automatic locating of anthropometric landmarks on 3D human scans. Our method is based on learning landmark characteristics and the spatial relationship...
Zouhour Ben Azouz, Chang Shu, Anja Mantel
CIG
2006
IEEE
16 years 18 days ago
A Coevolutionary Model for The Virus Game
— In this paper, coevolution is used to evolve Artificial Neural Networks (ANN) which evaluate board positions of a two player zero-sum game (The Virus Game). The coevolved neura...
Peter I. Cowling, M. H. Naveed, M. A. Hossain
EUROMICRO
2009
IEEE
15 years 10 months ago
Synthetic Metrics for Evaluating Runtime Quality of Software Architectures with Complex Tradeoffs
Runtime quality of software, such as availability and throughput, depends on architectural factors and execution environment characteristics (e.g. CPU speed, network latency). Alth...
Anakreon Mentis, Panagiotis Katsaros, Lefteris Ang...
GLOBECOM
2006
IEEE
16 years 18 days ago
Modeling the Effect of Mobile Handoffs on TCP and TFRC Throughput
— At the forefront of the recent advances in mobile networks is the development of sophisticated mobility management mechanisms that are usually based on Mobile IP and its deriva...
Antonios Argyriou, Vijay K. Madisetti
DSN
2009
IEEE
16 years 1 months ago
Comparing anomaly-detection algorithms for keystroke dynamics
Keystroke dynamics—the analysis of typing rhythms to discriminate among users—has been proposed for detecting impostors (i.e., both insiders and external attackers). Since man...
Kevin S. Killourhy, Roy A. Maxion