With the increasing programmability of GPUs (graphics processing units), these units are emerging as an attractive computing platform not only for traditional graphics computation ...
We explore the performance of a number of popular feature detectors and descriptors in matching 3D object features across viewpoints and lighting conditions. To this end we design...
We explore the use of multi-finger input to emulate full mouse functionality, such as the tracking state, three buttons, and chording. We first present the design space for such t...
Justin Matejka, Tovi Grossman, Jessica Lo, George ...
Input Buffered Switches with Virtual Output Queues(VOQ) design to avoid Head-Of-Line problems, is a primary design of switches that can be scalable to very high speeds. However, t...
This paper argues that simply applying a multipletree scheme does not provide sufficient fairness for applications in an Internet-scale distributed system, in terms of performance...