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ICPPW
2006
IEEE
16 years 14 days ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
INFORMATICALT
2006
154views more  INFORMATICALT 2006»
15 years 6 months ago
Efficient Adaptive Algorithms for Transposing Small and Large Matrices on Symmetric Multiprocessors
Matrix transpose in parallel systems typically involves costly all-to-all communications. In this paper, we provide a comparative characterization of various efficient algorithms f...
Rami Al Na'mneh, W. David Pan, Seong-Moo Yoo
ISCA
2007
IEEE
106views Hardware» more  ISCA 2007»
16 years 21 days ago
Architectural implications of brick and mortar silicon manufacturing
We introduce a novel chip fabrication technique called “brick and mortar”, in which chips are made from small, pre-fabricated ASIC bricks and bonded in a designer-specified a...
Martha Mercaldi Kim, Mojtaba Mehrara, Mark Oskin, ...
GECCO
2007
Springer
138views Optimization» more  GECCO 2007»
16 years 17 days ago
A particle swarm algorithm for symbols detection in wideband spatial multiplexing systems
This paper explores the application of the particle swarm algorithm for a NP-hard problem in the area of wireless communications. The specific problem is of detecting symbols in a...
Adnan Ahmed Khan, Muhammad Naeem, Syed Ismail Shah
RTSS
1998
IEEE
15 years 10 months ago
Real-Time Scheduling in a Generic Fault-Tolerant Architecture
Previous ultra-dependable real-time computing architectures have been specialised to meet the requirements of a particular application domain. Over the last two years, a consortiu...
Andy J. Wellings, Ljerka Beus-Dukic, David Powell