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» Perceptual Interfaces in Human Computer Interaction
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CHI
2009
ACM
16 years 1 months ago
Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting?
This paper aims to discuss the roles for the two types of tracking user behavior. Considering these two types of tracking, sensor based recognition has a great advantage when sens...
Miyuki Shiraishi, Yasuyuki Washio, Chihiro Takayam...
152
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OZCHI
2009
ACM
16 years 1 months ago
Having fun at home: interleaving fieldwork and goal models
We aim to make sense of a perplexing human experience (fun) as it occurs in a recently discovered place for sociotechnical study (the home). Our toolkit includes technology probes...
Sonja Pedell, Tim Miller, Frank Vetere, Leon Sterl...
169
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MHCI
2009
Springer
16 years 1 months ago
Measuring Mobile Emotions: Measuring the Impossible?
Emotions as such is a research topic with a lot of coverage in various domains (neuroscience, psychology, medicine, criminology and more recently in user experience research). Thi...
Arjan Geven, Manfred Tscheligi, Lucas Noldus
CHI
2010
ACM
15 years 10 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
CHI
2010
ACM
15 years 10 months ago
A death in the family: opportunities for designing technologies for the bereaved
Following the death of a loved one, bereaved family members use technology in several ways to respond to their loss. However, very little is known about how technology intersects ...
Michael Massimi, Ronald M. Baecker