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» Perceptual Interfaces in Human Computer Interaction
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CHI
1999
ACM
15 years 11 months ago
Design Guidelines for Landmarks to Support Navigation in Virtual Environments
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...
Norman G. Vinson
CHI
2007
ACM
16 years 7 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...
CHI
2010
ACM
16 years 1 months ago
Pacer: fine-grained interactive paper via camera-touch hybrid gestures on a cell phone
PACER is a gesture-based interactive paper system that supports fine-grained paper document content manipulation through the touch screen of a cameraphone. Using the phone’s cam...
Chunyuan Liao, Qiong Liu, Bee Liew, Lynn Wilcox
207
Voted
CSCWD
2006
Springer
15 years 10 months ago
Collaborative Multidisciplinary Design in Virtual Environments
The application designers can usually define their own "virtual environments" by selecting the appropriate computing resources required, or reuse and compose existing en...
Toan Nguyen, Vittorio Selmin
CHI
2007
ACM
16 years 7 months ago
ExperiScope: an analysis tool for interaction data
We present ExperiScope, an analytical tool to help designers and experimenters explore the results of quantitative evaluations of interaction techniques. ExperiScope combines a ne...
François Guimbretière, Ken Hinckley,...