Sciweavers

3461 search results - page 275 / 693
» Perceptual Interfaces in Human Computer Interaction
Sort
View
ACMACE
2007
ACM
15 years 10 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
CHI
2002
ACM
16 years 7 months ago
Unremarkable computing
In this paper, we seek to contribute to the Ubiquitous Computing agenda by focusing on one of its earliest, but most difficult, design ambitions ? making technology "invisibl...
Peter Tolmie, James Pycock, Tim Diggins, Allan Mac...
ICCHP
2004
Springer
16 years 1 days ago
Neuropsychological Function for Accessibility of Computer Program for People with Mental Retardation
The extent to which people with mental retardation are benefit from the modern information technology is not well explored. A better understanding on ways that the existing human-c...
Alex W. W. Wong, Chetwyn C. H. Chan, Cecilia W. P....
OZCHI
2006
ACM
16 years 19 days ago
LookPoint: an evaluation of eye input for hands-free switching of input devices between multiple computers
We present LookPoint, a system that uses eye input for switching input between multiple computing devices. LookPoint uses an eye tracker to detect which screen the user is looking...
Connor Dickie, Jamie Hart, Roel Vertegaal, Alex Ei...
CHI
2000
ACM
15 years 11 months ago
curlybot: designing a new class of computational toys
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...