This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
In this paper, we seek to contribute to the Ubiquitous Computing agenda by focusing on one of its earliest, but most difficult, design ambitions ? making technology "invisibl...
Peter Tolmie, James Pycock, Tim Diggins, Allan Mac...
The extent to which people with mental retardation are benefit from the modern information technology is not well explored. A better understanding on ways that the existing human-c...
Alex W. W. Wong, Chetwyn C. H. Chan, Cecilia W. P....
We present LookPoint, a system that uses eye input for switching input between multiple computing devices. LookPoint uses an eye tracker to detect which screen the user is looking...
Connor Dickie, Jamie Hart, Roel Vertegaal, Alex Ei...
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...