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CGF
2008
156views more  CGF 2008»
15 years 6 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
ICASSP
2009
IEEE
16 years 1 months ago
Joint reconstruction of compressed multi-view images
This paper proposes a distributed representation algorithm for multi-view images that are jointly reconstructed at the decoder. Compressed versions of each image are first obtain...
Xu Chen, Pascal Frossard
MICCAI
2000
Springer
15 years 10 months ago
Mixed Reality Merging of Endoscopic Images and 3-D Surfaces
In image-guided neurosurgery, "mixed reality" merging has been used to merge video images with an underlying computer model. We have developed methods to map intra-operat...
Damini Dey, Piotr J. Slomka, David G. Gobbi, Terry...
ACCV
2010
Springer
15 years 1 months ago
Spatiotemporal Contour Grouping Using Abstract Part Models
Part Models Pablo Sala1 , Diego Macrini2 , and Sven Dickinson1 1 University of Toronto, 2 Queen's University Abstract. In recent work [1], we introduced a framework for modelr...
Pablo Sala, Diego Macrini, Sven J. Dickinson
VC
2010
197views more  VC 2010»
15 years 1 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond