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CVPR
2003
IEEE
16 years 9 months ago
Perception-based 3D Triangle Mesh Segmentation Using Fast Marching Watersheds
In this paper, we describe an algorithm called Fast Marching Watersheds that segments a triangle mesh into visual parts. This computer vision algorithm leverages a human vision th...
David L. Page, Andreas Koschan, Mongi A. Abidi
DPC
1996
192views more  DPC 1996»
15 years 8 months ago
Finding Pictures of Objects in Large Collections of Images
Retrieving images from very large collections, using image content as a key, is becoming an important problem. Users prefer to ask for pictures using notions of content that are st...
David A. Forsyth, Jitendra Malik, Thomas K. Leung,...
TOG
2008
122views more  TOG 2008»
15 years 6 months ago
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...
ASSETS
2006
ACM
16 years 26 days ago
Interactive tracking of movable objects for the blind on the basis of environment models and perception-oriented object recognit
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Andreas Hub, Tim Hartter, Thomas Ertl
ETRA
2006
ACM
198views Biometrics» more  ETRA 2006»
16 years 26 days ago
Perceptual attention focus prediction for multiple viewers in case of multimedia perceptual compression with feedback delay
Human eyes have limited perception capabilities. Only 2 degrees of our 180 degree vision field provide the highest quality of perception. Due to this fact the idea of perceptual a...
Oleg Komogortsev, Javed I. Khan