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CHI
2011
ACM
14 years 10 months ago
Evaluating video visualizations of human behavior
Previously, we presented Viz-A-Vis, a VIsualiZation of Activity through computer VISion [17]. Viz-A-Vis visualizes behavior as aggregate motion over observation space. In this pap...
Mario Romero, Alice Vialard, John Peponis, John T....
CHI
2002
ACM
16 years 7 months ago
CHI@20: fighting our way from marginality to power
The Special Interest Group on Computer Human Interaction (SIGCHI) has had a successful history of 20 years of growth in its numbers and influence. To help guide the continued evol...
Ben Shneiderman, Stuart K. Card, Donald A. Norman,...
SIGGRAPH
1997
ACM
15 years 10 months ago
The visibility skeleton: a powerful and efficient multi-purpose global visibility tool
Many problems in computer graphics and computer vision require accurate global visibility information. Previous approaches have typically been complicated to implement and numeric...
Frédo Durand, George Drettakis, Claude Puec...
CHI
2005
ACM
15 years 8 months ago
Designing human friendly human interaction proofs (HIPs)
HIPs, or Human Interactive Proofs, are challenges meant to be easily solved by humans, while remaining too hard to be economically solved by computers. HIPs are increasingly used ...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
CVPR
2009
IEEE
17 years 2 months ago
Implicit Elastic Matching with Random Projections for Pose-variant Face Recognition
We present a new approach to robust pose-variant face recognition, which exhibits excellent generalization ability even across completely different datasets due to its weak depe...
John Wright (University of Illinois), Gang Hua (Mi...
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