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HUC
2010
Springer
15 years 4 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon
3DOR
2010
15 years 1 months ago
SHREC'10 Track: Non-rigid 3D Shape Retrieval
Non-rigid shape matching is one of the most challenging fields in content-based 3D object retrieval. The aim of the SHREC 2010 - Shape Retrieval Contest of Non-rigid 3D Models is ...
Zhouhui Lian, Afzal Godil, Thomas Fabry, Takahiko ...
3DOR
2010
15 years 1 months ago
A Robust 3D Interest Points Detector Based on Harris Operator
With the increasing amount of 3D data and the ability of capture devices to produce low-cost multimedia data, the capability to select relevant information has become an interesti...
Ivan Sipiran, Benjamin Bustos
3DOR
2010
15 years 1 months ago
SHREC'10 Track: Generic 3D Warehouse
In this paper we present the results of the Shape Retrieval Contest'10 (SHREC'10) of Generic 3D Warehouse. The aim of this track was to evaluate the performances of vari...
Vanamali Thiruvadandam Porethi, Afzal Godil, Helin...
DASIP
2010
15 years 1 months ago
FPGA-based rectification of stereo images
In order to obtain depth perception in computer vision, one needs to process pairs of stereo images. This process is computationally challenging to be carried out in real-time as i...
Joao G. P. Rodrigues, João Canas Ferreira
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