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ACMACE
2007
ACM
15 years 10 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
CIG
2006
IEEE
15 years 10 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
DSVIS
2006
Springer
15 years 10 months ago
Analysis of Pointing Tasks on a White Board
We study the variations in two dimensional (2D) pointing tasks on a traditional white board of a group of subjects by means of capturing their movement traces in an automatic way w...
Giorgio P. Faconti, Mieke Massink
EENERGY
2010
15 years 10 months ago
Policy-driven distributed and collaborative demand response in multi-domain commercial buildings
Enabling a sophisticated Demand Response (DR) framework, whereby individual consumers adapt their electricity consumption in response to price variations, is a major objective of ...
Archan Misra, Henning Schulzrinne
CAE
2007
15 years 9 months ago
An Efficient Perception-based Adaptive Color to Gray Transformation
The visualization of color images in gray scale has high practical and theoretical importance. Neither the existing local, gradient based methods, nor the fast global techniques g...
László Neumann, Martin Cadík,...
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