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ASUNAM
2011
IEEE
14 years 6 months ago
Predicting Network Response Times Using Social Information
—Social networks and discussion boards have become a significant outlet where people communicate and express their opinion freely. Although the social networks themselves are us...
Chen Liang, Sharath Hiremagalore, Angelos Stavrou,...
CHI
2008
ACM
16 years 6 months ago
OpenMessenger: gradual initiation of interaction for distributed workgroups
The initiation of interaction in face-to-face environments is a gradual process, and takes place in a rich information landscape of awareness, attention, and social signals. One o...
Jeremy P. Birnholtz, Carl Gutwin, Gonzalo Ramos, M...
HICSS
2008
IEEE
151views Biometrics» more  HICSS 2008»
16 years 19 days ago
Venice, California and World of Warcraft: Persistence and Ephemerality in Playful Spaces
Persistent digital media extend content beyond immediate ephemeral interactions and conversations. Systems such as email, instant messaging, digital kiosks, social networking site...
Silvia Lindtner, Bonnie A. Nardi
CIG
2006
IEEE
16 years 7 days ago
Fun in Slots
— People play games for fun. Yet we are lacking a fundamental understanding of what fun is and how fun works in games and other media. For example, why do thousands of people spe...
Kevin Burns
IUI
2006
ACM
16 years 3 days ago
Augmenting kitchen appliances with a shared context using knowledge about daily events
Networked appliances can simplify our lives, but interacting with them can be difficult in itself. KitchenSense is an early prototype of a networked kitchen full of sensors that u...
Chia-Hsun Jackie Lee, Leonardo Bonanni, José...