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ICIW
2008
IEEE
16 years 1 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
ICMCS
2008
IEEE
287views Multimedia» more  ICMCS 2008»
16 years 1 months ago
Video transmission scheduling for peer-to-peer live streaming systems
For Internet based video broadcasting applications such as IPTV, the Peer-to-Peer (P2P) streaming scheme has been found to be an effective solution. An important issue in live bro...
Ying Li, Zhu Li, Mung Chiang, A. Robert Calderbank
IV
2007
IEEE
110views Visualization» more  IV 2007»
16 years 27 days ago
Visualizing Collaborative Filtering in Digital Collections
The NEAR (Navigating Exhibitions, Annotations and Resources) panel is a method of managing digital collections and user preferences through collaborative filtering and graphically...
Victor Y. Chen, Cheryl Z. Qian, Robert F. Woodbury
MUE
2007
IEEE
111views Multimedia» more  MUE 2007»
16 years 27 days ago
Securing the Pharmaceutical Supply Chain using RFID
RFID technology has been applied to a number of applications. In [5], a protocol was described how to apply RFID to currency to provide integrity (e.g. reduce counterfeiting) whil...
Brian King, Xiaolan Zhang 0003
ESTIMEDIA
2007
Springer
16 years 24 days ago
Network Calculus Applied to Verification of Memory Access Performance in SoCs
SoCs for multimedia applications typically use only one port to off-chip DRAM for cost reasons. The sharing of interconnect and the off-chip DRAM port by several IP blocks makes t...
Tomas Henriksson, Pieter van der Wolf, Axel Jantsc...