We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptiv...
Anish Chandak, Christian Lauterbach, Micah T. Tayl...
A standard architecture for an NLG system has been defined in (Reiter and Dale, 2000). Their work describes the modularization of an NLG system and the tasks of each module. Howev...
While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
In this paper we present some concepts and their relations that are necessary for modeling autonomous agents in an environment that is governed by some (social) norms. We divide th...
We review the application of statistical mechanics methods to the study of online learning of a drifting concept in the limit of large systems. The model where a feed-forward netwo...