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IWEC
2004
15 years 8 months ago
Animating Conversation in Online Games
When players in online games engage in conversation with each other, often through a chat window, their graphical avatars typically do not exhibit interesting behavior. This paper ...
Hannes Högni Vilhjálmsson
SCANGIS
2001
15 years 8 months ago
A software system for large dynamic maps based on networked geographical databases
Dynamic maps, often in the form of web-maps, are becoming increasingly popular. This article discusses software architectures and individual components to meet the demands of the m...
Asgeir Finnseth, Guðmundur Jökulsson
VIP
2000
15 years 8 months ago
Automatic Extraction of Lung Boundaries by a Knowledge-Based Method
The aim of this paper is to develop accurate and reliable methods for automated detection of the edges of the lung by a knowledge-based approach. First, the system initialises the...
Mira Park, Laurence S. Wilson, Jesse S. Jin
NIPS
1994
15 years 8 months ago
Factorial Learning and the EM Algorithm
Many real world learning problems are best characterized by an interaction of multiple independent causes or factors. Discovering such causal structure from the data is the focus ...
Zoubin Ghahramani
JAIR
2007
114views more  JAIR 2007»
15 years 7 months ago
Marvin: A Heuristic Search Planner with Online Macro-Action Learning
This paper describes Marvin, a planner that competed in the Fourth International Planning Competition (IPC 4). Marvin uses action-sequence-memoisation techniques to generate macro...
Andrew Coles, Kate A. Smith