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EVOW
2009
Springer
16 years 2 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
ACSAC
2008
IEEE
16 years 1 months ago
Improving Security Visualization with Exposure Map Filtering
Flow based analysis of network traffic is commonly used to analyze and understand security-related events. Graphical analysis helps analysts detect patterns or behaviors that woul...
Mansour Alsaleh, David Barrera, Paul C. van Oorsch...
ICPR
2008
IEEE
16 years 1 months ago
Learning a discriminative sparse tri-value transform
Simple binary patterns have been successfully used for extracting feature representations for visual object classification. In this paper, we present a method to learn a set of d...
Zhenhua Qu, Guoping Qiu, Pong Chi Yuen
3DIM
2007
IEEE
16 years 1 months ago
Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
EUROMICRO
2007
IEEE
16 years 1 months ago
Partial Verification of Software Components: Heuristics for Environment Construction
Code model checking of software components suffers from the well-known problem of state explosion when applied to highly parallel components, despite the fact that a single compon...
Pavel Parizek, Frantisek Plasil