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DIGRA
2005
Springer
16 years 6 days ago
A Game Architecture for Emergent Story-Puzzles in a Persistent World
This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...
Federico Peinado, Pedro Pablo Gómez-Mart&ia...
ASPDAC
2007
ACM
121views Hardware» more  ASPDAC 2007»
15 years 10 months ago
Approximation Algorithm for Process Mapping on Network Processor Architectures
The high performance requirements of networking applications has led to the advent of programmable network processor (NP) architectures that incorporate symmetric multiprocessing, ...
Christopher Ostler, Karam S. Chatha, Goran Konjevo...
ISUVR
2007
15 years 8 months ago
Realizing Seamless Interaction: a Cognitive Agent Architecture for Virtual and Smart Environments
Abstract— We propose a cognitively motivated vertically layered two-pass agent architecture for realizing responsiveness, reactivity, and pro-activeness of smart objects, smart e...
Youngho Lee, Hedda Rahel Schmidtke, Youngjung Suh,...
PLDI
2009
ACM
16 years 7 months ago
Automatic generation of library bindings using static analysis
High-level languages are growing in popularity. However, decades of C software development have produced large libraries of fast, timetested, meritorious code that are impractical...
Tristan Ravitch, Steve Jackson, Eric Aderhold, Ben...
CGO
2010
IEEE
16 years 1 months ago
Integrated instruction selection and register allocation for compact code generation exploiting freeform mixing of 16- and 32-bi
For memory constrained embedded systems code size is at least as important as performance. One way of increasing code density is to exploit compact instruction formats, e.g. ARM T...
Tobias J. K. Edler von Koch, Igor Böhm, Bj&ou...