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» Patterns: from system design to software testing
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AOSE
2007
Springer
16 years 1 months ago
A Methodology for Developing Multiagent Systems as 3D Electronic Institutions
In this paper we propose viewing Virtual Worlds as open Multiagent Systems and propose the 3D Electronic Institutions methodology for their development. 3D Electronic Institutions ...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
SIMULATION
2011
15 years 1 months ago
The Activity-tracking paradigm in discrete-event modeling and simulation: The case of spatially continuous distributed systems
From a modelling and simulation perspective, studying dynamic systems consists of focusing on changes in states. According to the precision of state changes, generic algorithms ca...
Alexandre Muzy, Rajanikanth Jammalamadaka, Bernard...
ANSOFT
2002
159views more  ANSOFT 2002»
15 years 6 months ago
Using Component-Based Development and Web Technologies to Support a Distributed Data Management System
Over recent years, "Internet-able" applications have been used to support domains where distributed functionality is essential. This flexibility is also pertinent in situ...
M. Brian Blake, Gail Hamilton, Jeffrey Hoyt
RTCSA
2005
IEEE
16 years 12 days ago
An On-Chip Garbage Collection Coprocessor for Embedded Real-Time Systems
Garbage collection considerably increases programmer productivity and software quality. However, it is difficult to implement garbage collection both efficiently and suitably fo...
Matthias Meyer
EUROMICRO
1997
IEEE
15 years 11 months ago
The Harpoon security system for helper programs on a Pocket Companion
In this paper we present a security framework for executing foreign programs, called helpers, on a Pocket Companion: a wireless hand-held computer. A helper program as proposed is...
Gerard J. M. Smit, Paul J. M. Havinga, Daniël...