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LICS
2009
IEEE
16 years 1 months ago
The Structure of First-Order Causality
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
Samuel Mimram
MICRO
2006
IEEE
135views Hardware» more  MICRO 2006»
16 years 12 days ago
Support for High-Frequency Streaming in CMPs
As the industry moves toward larger-scale chip multiprocessors, the need to parallelize applications grows. High inter-thread communication delays, exacerbated by over-stressed hi...
Ram Rangan, Neil Vachharajani, Adam Stoler, Guilhe...
ECOOP
2005
Springer
15 years 12 months ago
Prototypes with Multiple Dispatch: An Expressive and Dynamic Object Model
Two object-oriented programming language paradigms— dynamic, prototype-based languages and multi-method languages— provide orthogonal benefits to software engineers. These two...
Lee Salzman, Jonathan Aldrich
CF
2010
ACM
15 years 11 months ago
EXACT: explicit dynamic-branch prediction with active updates
Branches that depend directly or indirectly on load instructions are a leading cause of mispredictions by state-of-the-art branch predictors. For a branch of this type, there is a...
Muawya Al-Otoom, Elliott Forbes, Eric Rotenberg
REFLECTION
2001
Springer
15 years 10 months ago
Performance and Integrity in the OpenORB Reflective Middleware
, are to address what we perceive as the most pressing shortcomings of current reflective middleware platforms. First, performance: in the worst case, this needs to be on a par wit...
Gordon S. Blair, Geoff Coulson, Michael Clarke, Ni...