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SI3D
2003
ACM
15 years 12 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
SMA
2003
ACM
100views Solid Modeling» more  SMA 2003»
15 years 12 months ago
Free-form deformations via sketching and manipulating scalar fields
This paper presents a novel Scalar-field based Free-Form Deformation (SFFD) technique founded upon general flow constraints and implicit functions. In contrast to the traditiona...
Jing Hua, Hong Qin
GI
1997
Springer
15 years 11 months ago
Functional Object-Oriented Programming with Object-Gofer
Object-Gofer is a small, practical extension of the functional programming language Gofer incorporating the following ideas from the object-oriented community: objects and toplevel...
Wolfram Schulte, Klaus Achatz
SGP
2004
15 years 9 months ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk
HASKELL
2008
ACM
15 years 7 months ago
Lightweight monadic regions
We present Haskell libraries that statically ensure the safe use of resources such as file handles. We statically prevent accessing an already closed handle or forgetting to clos...
Oleg Kiselyov, Chung-chieh Shan