We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
This paper presents a novel Scalar-field based Free-Form Deformation (SFFD) technique founded upon general flow constraints and implicit functions. In contrast to the traditiona...
Object-Gofer is a small, practical extension of the functional programming language Gofer incorporating the following ideas from the object-oriented community: objects and toplevel...
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
We present Haskell libraries that statically ensure the safe use of resources such as file handles. We statically prevent accessing an already closed handle or forgetting to clos...