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SMA
2005
ACM
239views Solid Modeling» more  SMA 2005»
16 years 20 hour ago
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
In contrast to machined mechanical parts, the 3D shapes encountered in biomedical or styling applications contain many tubular parts, protrusions, engravings, embossings, folds, a...
Ignacio Llamas, Alexander Powell, Jarek Rossignac,...
ATAL
2005
Springer
16 years 12 hour ago
Improving reinforcement learning function approximators via neuroevolution
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
Shimon Whiteson
DATE
2003
IEEE
101views Hardware» more  DATE 2003»
15 years 11 months ago
Energy Estimation for Extensible Processors
This paper presents an efficient methodology for estimating the energy consumption of application programs running on extensible processors. Extensible processors, which are incr...
Yunsi Fei, Srivaths Ravi, Anand Raghunathan, Niraj...
GECCO
2010
Springer
230views Optimization» more  GECCO 2010»
15 years 11 months ago
Exponential natural evolution strategies
The family of natural evolution strategies (NES) offers a principled approach to real-valued evolutionary optimization by following the natural gradient of the expected fitness....
Tobias Glasmachers, Tom Schaul, Yi Sun, Daan Wiers...
CGI
2000
IEEE
15 years 11 months ago
To Gesture or Not to Gesture: What is the Question?
Computer synthesized characters are expected to make appropriate face, limb, and body gestures during communicative acts. We focus on non-facial movements and try to elucidate wha...
Norman I. Badler, Monica Costa, Liwei Zhao, Diane ...