The concept of graph cuts is by now a standard method
for all sorts of low level vision problems. Its popularity is
largely due to the fact that globally or near globally optimal...
Carl Olsson, Martin Byr¨od, Niels Chr. Overgaard,...
Large-scale 3D reconstruction has recently received much attention from the computer vision community. Bundle adjustment is a key component of 3D reconstruction problems. However,...
The goal of this work is to recover human body configurations from static images. Without assuming a priori knowledge of scale, pose or appearance, this problem is extremely chall...
We propose a convex framework for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast as one...
We describe a general algorithm to produce compatible 3D triangulations from spatial decompositions. Such triangulations match edges and faces across spatial cell boundaries, solv...
Berk Geveci, Mathieu Malaterre, William J. Schroed...