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PODC
2009
ACM
16 years 7 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
ICAC
2009
IEEE
16 years 1 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
IPPS
2009
IEEE
16 years 1 months ago
Resource allocation strategies for constructive in-network stream processing
We consider the operator mapping problem for in-network stream processing, i.e., the application of a tree of operators in steady-state to multiple data objects that are continuou...
Anne Benoit, Henri Casanova, Veronika Rehn-Sonigo,...
HPDC
2008
IEEE
16 years 1 months ago
Dynasa: adapting grid applications to safety using fault-tolerant methods
Grid applications have been prone to encountering problems such as failures or malicious attacks during execution, due to their distributed and large-scale features. The applicati...
Xuanhua Shi, Jean-Louis Pazat, Eric Rodriguez, Hai...
IPPS
2007
IEEE
16 years 1 months ago
Implementing Replica Placements: Feasibility and Cost Minimization
Given two replication schemes old X and new X , the Replica Transfer Scheduling Problem (RTSP) aims at reaching new X , starting from old X , with minimal implementation cost. In ...
Thanasis Loukopoulos, Nikos Tziritas, Petros Lamps...