In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
We consider the operator mapping problem for in-network stream processing, i.e., the application of a tree of operators in steady-state to multiple data objects that are continuou...
Anne Benoit, Henri Casanova, Veronika Rehn-Sonigo,...
Grid applications have been prone to encountering problems such as failures or malicious attacks during execution, due to their distributed and large-scale features. The applicati...
Xuanhua Shi, Jean-Louis Pazat, Eric Rodriguez, Hai...
Given two replication schemes old X and new X , the Replica Transfer Scheduling Problem (RTSP) aims at reaching new X , starting from old X , with minimal implementation cost. In ...