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AIPR
2008
IEEE
15 years 8 months ago
Low-cost, high-speed computer vision using NVIDIA's CUDA architecture
In this paper, we introduce real time image processing techniques using modern programmable Graphic Processing Units (GPU). GPUs are SIMD (Single Instruction, Multiple Data) device...
Seung In Park, Sean P. Ponce, Jing Huang, Yong Cao...
NETWORKING
2010
15 years 8 months ago
Bidirectional Range Extension for TCAM-Based Packet Classification
Abstract. Packet classification is a fundamental task for network devices such as edge routers, firewalls, and intrusion detection systems. Currently, most vendors use Ternary Cont...
Yan Sun, Min Sik Kim
OPODIS
2004
15 years 8 months ago
Lock-Free and Practical Doubly Linked List-Based Deques Using Single-Word Compare-and-Swap
Abstract. We present an efficient and practical lock-free implementation of a concurrent deque that supports parallelism for disjoint accesses and uses atomic primitives which are ...
Håkan Sundell, Philippas Tsigas
SODA
1990
ACM
114views Algorithms» more  SODA 1990»
15 years 8 months ago
Finding Steiner Forests in Planar Graphs
Given an unweighted planar graph G together with nets of terminals, our problem is to find a Steiner forest, i.e., vertex-disjoint trees, each of which interconnects all the termin...
Hitoshi Suzuki, Takehiro Akama, Takao Nishizeki
CGF
2010
189views more  CGF 2010»
15 years 6 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
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