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» Parallel graphics and visualization
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GCC
2003
Springer
15 years 11 months ago
Some Grid Automata for Grid Computing
We use 2-Dimensional language to construct 2-Dimensional computer graphics model, use MSO or other logics to specify some graph property, and use automata model checking technique ...
Hao Shen, Yongqiang Sun
ICCS
2001
Springer
15 years 11 months ago
Application Monitoring in the Grid with GRM and PROVE
GRM and PROVE were originally designed and implemented as part of the P-GRADE graphical parallel program development environment running on clusters. In the framework of the bigges...
Zoltán Balaton, Péter Kacsuk, Norber...
VISUALIZATION
1998
IEEE
15 years 10 months ago
Eliminating popping artifacts in sheet buffer-based splatting
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Klaus Mueller, Roger Crawfis
NPAR
2006
ACM
16 years 14 days ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
VRML
2004
ACM
15 years 12 months ago
A VRML97-X3D extension for massive scenery management in virtual worlds
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
Jean-Eudes Marvie, Kadi Bouatouch