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IPPS
2002
IEEE
15 years 11 months ago
A Game-Theoretic Model and Algorithm for Load Balancing in Distributed Systems
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing scheme in heterogeneous distributed systems. We formulate the static load balancing...
Daniel Grosu, Anthony T. Chronopoulos
180
Voted
IPPS
2002
IEEE
15 years 11 months ago
Load Balancing in Distributed Systems: An Approach Using Cooperative Games
In this paper we formulate the static load balancing problem in single class job distributed systems as a cooperative game among computers. It is shown that the Nash Bargaining So...
Daniel Grosu, Anthony T. Chronopoulos, Ming-Ying L...
146
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PG
2002
IEEE
15 years 11 months ago
Lworld: An Animation System Based on Rewriting
Lworld is a computer graphics animation system based on L-systems, a parallel rewriting technique used primarily in computer graphics for plant modeling. Because rulebased program...
Hansrudi Noser
241
Voted
LCPC
2009
Springer
15 years 11 months ago
MIMD Interpretation on a GPU
Programming heterogeneous parallel computer systems is notoriously difficult, but MIMD models have proven to be portable across multi-core processors, clusters, and massively paral...
Henry G. Dietz, B. Dalton Young
179
Voted
ICS
2001
Tsinghua U.
15 years 11 months ago
Analytical cache models with applications to cache partitioning
An accurate, tractable, analytic cache model for time-shared systems is presented, which estimates the overall cache missrate of a multiprocessing system with any cache size and t...
G. Edward Suh, Srinivas Devadas, Larry Rudolph