The architecture for a shared memory CPU is described. The CPU allows for parallelism down to the level of single instructions and is tolerant of memory latency. All executable in...
A contract algorithm is an algorithm which is given, as part of its input, a specified amount of allowable computation time. In contrast, interruptible algorithms may be interrupt...
We study principled methods for incorporating user utility into the selection of sponsored search ads. We describe variations of the GSP allocation/pricing mechanism that accommod...
The paper presents a hardware friendly fast algorithm and its architecture for motion estimation (ME) in H.264 video coding. The fast algorithm adopts the quarter pel subsampling a...
In this paper, we present a method based on tangent distance to estimate motion in image sequences. Tangent distance combines an intuitive understanding and effective modeling of ...