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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 10 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
WD
2010
15 years 4 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
HPCA
1997
IEEE
15 years 10 months ago
ATM and Fast Ethernet Network Interfaces for User-Level Communication
Fast Ethernet and ATM are two attractive network technologies for interconnecting workstation clusters for parallel and distributed computing. This paper compares network interfac...
Matt Welsh, Anindya Basu, Thorsten von Eicken
3DGIS
2006
Springer
16 years 5 days ago
3D Navigation for 3D-GIS - Initial Requirements
The needs for three-dimensional (3D) visualization and navigation within 3D-GIS environment are growing and expanding rapidly in a variety of fields. In a steady shift from tradit...
Ivin Amri Musliman, Alias Abdul-Rahman, Volker Coo...
CORR
2011
Springer
142views Education» more  CORR 2011»
14 years 10 months ago
Taming Numbers and Durations in the Model Checking Integrated Planning System
The Model Checking Integrated Planning System (MIPS) has shown distinguished performance in the second and third international planning competitions. With its object-oriented fram...
Stefan Edelkamp