In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...
We introduce the problem of domain adaptation for content-based retrieval and propose a domain adaptation method based on relative aggregation points (RAPs). Content-based retriev...
Early stress recognition is of great relevance in precision plant protection. Pre-symptomatic water stress detection is of particular interest, ultimately helping to meet the chal...
Kristian Kersting, Mirwaes Wahabzada, Christoph R&...
Accurately identifying corresponded landmarks from a population of shape instances is the major challenge in constructing statistical shape models. In this paper, we address this ...
Pahal Dalal, Brent C. Munsell, Song Wang, Jijun Ta...