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VMV
2003
173views Visualization» more  VMV 2003»
15 years 8 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
IVCNZ
1998
15 years 8 months ago
On Estimation of Fundamental Matrix in Computational Stereo
We address the problem of estimating a fundamental matrix from a given set of corresponding pixels in two perspective images of a 3D scene that form a stereopair. The 3x3 fundamen...
Yuping Li, Georgy L. Gimel'farb
AIPS
2009
15 years 8 months ago
A Decision-Theoretic Approach to Dynamic Sensor Selection in Camera Networks
Nowadays many urban areas have been equipped with networks of surveillance cameras, which can be used for automatic localization and tracking of people. However, given the large r...
Matthijs T. J. Spaan, Pedro U. Lima
BMEI
2009
IEEE
15 years 8 months ago
A Framework of Adaptive Brain Computer Interfaces
Non-stationarity is often found in session-to-session transfers of Brain Computer Interfaces (BCIs). To cope with the problem, a framework based on Common Spatial Patterns (CSP), ...
Yan Li, Yasuharu Koike, Masashi Sugiyama
CEC
2010
IEEE
15 years 8 months ago
SBArt4 - Breeding abstract animations in realtime
Breeding Abstract Animations in Realtime Tatsuo Unemi SBART was developed in early 1990's as one of the derivatives from Artificial Evolution by Karl Sims. It has a functional...
Tatsuo Unemi
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