The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
We address the problem of estimating a fundamental matrix from a given set of corresponding pixels in two perspective images of a 3D scene that form a stereopair. The 3x3 fundamen...
Nowadays many urban areas have been equipped with networks of surveillance cameras, which can be used for automatic localization and tracking of people. However, given the large r...
Non-stationarity is often found in session-to-session transfers of Brain Computer Interfaces (BCIs). To cope with the problem, a framework based on Common Spatial Patterns (CSP), ...
Breeding Abstract Animations in Realtime Tatsuo Unemi SBART was developed in early 1990's as one of the derivatives from Artificial Evolution by Karl Sims. It has a functional...