Power consumption is a troublesome design constraint for emergent systems such as IBM’s BlueGene /L. If current trends continue, future petaflop systems will require 100 megawat...
Although shared memory programming models show good programmability compared to message passing programming models, their implementation by page-based software distributed shared m...
Distributed PRocessing in Mobile Environments (DPRiME) is a framework for processing large data sets across an ad-hoc network. Developed to address the shortcomings of Google’s ...
Sean McRoskey, James Notwell, Nitesh V. Chawla, Ch...
Future high-performance billion-transistor processors are likely to employ partitioned architectures to achieve high clock speeds, high parallelism, low design complexity, and low...
This paper considers central issues of distributed computing in a mobile environment. Its aim is to light on the first brick of a common view for mobile systems. We pool together...