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ICPADS
2007
IEEE
16 years 26 days ago
Peer-to-Peer AOI voice chatting for massively multiplayer online games
In recent years, massively multiplayer online games (MMOGs) have become more and more popular. Many techniques have been proposed to enhance the experience of using MMOGs, such as...
Jehn-Ruey Jiang, Hung-Shiang Chen
DCOSS
2007
Springer
16 years 22 days ago
An Adaptive Scheduling Protocol for Multi-scale Sensor Network Architecture
In self-organizing networks of battery-powered wireless sensors that can sense, process, and communicate, energy is the most crucial and scarce resource. However, since sensor netw...
Santashil PalChaudhuri, David B. Johnson
PVM
2007
Springer
16 years 20 days ago
Revealing the Performance of MPI RMA Implementations
The MPI remote-memory access (RMA) operations provide a different programming model from the regular MPI-1 point-to-point operations. This model is particularly appropriate for ca...
William D. Gropp, Rajeev Thakur
CCGRID
2006
IEEE
16 years 19 days ago
SSB : A Grid-based Infrastructure for HLA Systems
Service Oriented EXtensible Modeling and Simulation Supporting Environment Architecture (SO-XMSSEA) is presented based on XMSF thinking and the new technology development of web s...
Xu Li-juan, Peng Xiao-yuan
CCGRID
2006
IEEE
16 years 19 days ago
GDSA: A Grid-Based Distributed Simulation Architecture
This paper focuses on architecture suitable for largescale simulation system. Based on the scenario of large-scale internet simulation, the grid technology is introduced and a new...
Suihui Zhu, Zhihui Du, Xudong Chai