Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...
In Layered Manufacturing (LM), a prototype of a virtual polyhedral object is built by slicing the object into polygonal layers, and then building the layers one after another. In ...
We consider two aesthetic criteria for the visualization of rooted trees: inclusion and tip-over. Finding the minimum area layout according to either of these two standards is an ...
The performance of both serial and parallel implementations of matrix multiplication is highly sensitive to memory system behavior. False sharing and cache conflicts cause traditi...
Siddhartha Chatterjee, Alvin R. Lebeck, Praveen K....
We present a game-theoretic treatment of distributed power control in CDMA wireless systems. We make use of the conceptual framework of noncooperative game theory to obtain a distr...
Tansu Alpcan, Tamer Basar, R. Srikant, Eitan Altma...