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CONCURRENCY
2000
123views more  CONCURRENCY 2000»
15 years 6 months ago
A mobile agent based push methodology for global parallel computing
The 1990s are seeing the explosive growth of the Internet and Web-based information sharing and dissemination systems. The Internet is also showing a potential of forming of a sup...
Cheng-Zhong Xu, Brian Wims
SPEECH
2002
112views more  SPEECH 2002»
15 years 6 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
211
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COMCOM
2008
95views more  COMCOM 2008»
15 years 6 months ago
PFC: A packet forwarding control scheme for vehicle handover over the ITS networks
When a vehicle moves on roads, it can receive messages from base stations (BSs) and other vehicles. After it moves far away the transmission range, the vehicle tries to find an av...
Chung-Ming Huang, Meng-Shu Chiang, Tz-Heng Hsu
PR
2008
185views more  PR 2008»
15 years 6 months ago
Robust head tracking using 3D ellipsoidal head model in particle filter
This paper proposes a real-time 3D head tracking method that can handle large rotation and translation. To achieve this goal, we incorporate the following three approaches into th...
Sukwon Choi, Daijin Kim
JSAC
2010
166views more  JSAC 2010»
15 years 5 months ago
Phero-trail: a bio-inspired location service for mobile underwater sensor networks
A SEA Swarm (Sensor Equipped Aquatic Swarm) moves as a group with water current and enables 4D (space and time) monitoring of local underwater events such as contaminants and intr...
Luiz Filipe M. Vieira, Uichin Lee, Mario Gerla