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GECCO
2004
Springer
16 years 5 days ago
Multi-agent Cooperation Using Genetic Network Programming with Automatically Defined Groups
In this paper, we propose a genetic network programming (GNP) architecture using a coevolution model called automatically defined groups (ADG). The GNP evolves networks for describ...
Tadahiko Murata, Takashi Nakamura
239
Voted
HICSS
2003
IEEE
136views Biometrics» more  HICSS 2003»
16 years 2 days ago
Dynamic Network Interface Selection in Multihomed Mobile Hosts
Abstract—Current mobile devices are often equipped with several network interfaces, which may be of different access technologies, both wireless and cellular. Different requireme...
Jukka Ylitalo, Tony Jokikyyny, Tero Kauppinen, Ant...
WMCSA
2003
IEEE
16 years 1 days ago
A Historic Name-Trail Service
1 In this work we consider the mobility of personal online identifiers. People change the identifiers through which they are reachable on-line as they change jobs or residences ...
Petros Maniatis, Mary Baker
GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
16 years 7 hour ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
GECCO
2003
Springer
132views Optimization» more  GECCO 2003»
16 years 7 hour ago
Circuit Bipartitioning Using Genetic Algorithm
Abstract. In this paper, we propose a hybrid genetic algorithm for partitioning a VLSI circuit graph into two disjoint graphs of minimum cut size. The algorithm includes a local op...
Jong-Pil Kim, Byung Ro Moon