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IJCAI
1993
15 years 8 months ago
Learning of Resource Allocation Strategies for Game Playing
Human chess players exhibit a large variation in the amount of time they allocate for each move. Yet, the problem of devising resource allocation strategies for game playing did n...
Shaul Markovitch, Yaron Sella
MVA
1996
15 years 8 months ago
Video Enhancement Sensor Using Motion Adaptive Storage Time
We propose a video enhancement sensor for smoothing random noise and getting wide dynamic range. The sensor has computational elements based on a column-parallel architecture. It ...
Takayuki Hamamoto, Kiyoharu Aizawa, Mitsutoshi Hat...
160
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MVA
1992
105views Computer Vision» more  MVA 1992»
15 years 7 months ago
Proposition of a Human Motion Tracking Method by Temporal-Spatial Segmentation in an Image Sequence
In this paper, a ncw approach of a 3D human motion tracking mcthod in rcal time is proposed. The basis of thc nicthod is thc use of two scgrncntations, one temporal and the othcr ...
Frédéric Elsner, Khaled Hacine, Nace...
ADHOCNOW
2008
Springer
15 years 7 months ago
A Novel Mobility Model from a Heterogeneous Military MANET Trace
In this paper we describe our analysis of a real trace and propose a mobility model. The trace data we used for this study was collected from a military experiment carried out in L...
Xiaofeng Lu, Yung-chih Chen, Ian X. Y. Leung, Zhan...
CEC
2010
IEEE
15 years 7 months ago
Population-Based Guided Local Search: Some preliminary experimental results
Based on the Proximate Optimality Principle in metaheuristics, a Population Based Guided Local Search (PGLS) framework for dealing with difficult combinatorial optimization problem...
Nasser Tairan, Qingfu Zhang