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RT
2000
Springer
15 years 10 months ago
Real-Time Rendering of Densely Populated Urban Environments
Abstract. In this paper we present some preliminary results concerning a realtime visualisation system for densely populated urban environments. In order to be able to render the l...
Franco Tecchia, Yiorgos Chrysanthou
COSIT
1995
Springer
103views GIS» more  COSIT 1995»
15 years 10 months ago
On the Determination of the Optimum Path in Space
: Various algorithms have been proposed for the determination of the optimum paths in line networks. Moving in space is a far more complex problem, where research has been scarce. ...
Emmanuel Stefanakis, Marinos Kavouras
VW
2000
Springer
107views Virtual Reality» more  VW 2000»
15 years 10 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
150
Voted
ICRA
1995
IEEE
79views Robotics» more  ICRA 1995»
15 years 10 months ago
Learning to predict Resistive Forces During Robotic Excavation
— Few robot tasks require as forceful an interaction with the world as excavation. In order to effectively plan its actions, our robot excavator requires a method that allows it ...
Sanjiv Singh
IAT
2009
IEEE
15 years 10 months ago
Developing a Deterministic Patrolling Strategy for Security Agents
Abstract—Developing autonomous systems that patrol environments for detecting intruders is a topic of increasing relevance in security applications. An important aspect of these ...
Nicola Basilico, Nicola Gatti, Francesco Amigoni