Industry trends suggest that the PC and telephone user experiences will converge over the next several years. This convergence raises important questions for the HCI community: ho...
Jonathan J. Cadiz, Attila Narin, Gavin Jancke, Ano...
Second Life is an online virtual world that is gaining popularity in academic institutions as an alternative means for collaborative and distance education. However, the number of...
— In this paper, we evaluate a drama management approach deployed in an implementation of a graphical interactive fiction game. Our approach uses players’ feedback as a basis f...
— User’s requirements have become a key factor for any Quality of Service (QoS) management model to succeed. The advent and rise of new broadband services and network architect...
Eva Ibarrola, Fidel Liberal, Ianire Taboada, Rodri...
In this paper we introduce a “Spatialized Haptic Rendering” technique to enhance 6DOF haptic manipulation of virtual objects with impact position information using vibrations....