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MM
2006
ACM
105views Multimedia» more  MM 2006»
16 years 12 days ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
HAPTICS
2005
IEEE
16 years 1 days ago
An Experiment on Tracking Surface Features with the Sensation of Slip
This paper describes the last of three experiments that investigate relative motion between a surface and the fingertip (slip) as part of a larger program of research on “finger...
Mark A. Salada, J. Edward Colgate, Peter M. Vishto...
SIGCSE
2005
ACM
134views Education» more  SIGCSE 2005»
15 years 12 months ago
Enhancing team knowledge: instruction vs. experience
Information technology projects are growing in complexity and require teams to solve problems and develop solutions. With current undergraduate, computer science and information s...
Debra L. Smarkusky, Richard F. Dempsey, Joan J. Lu...
ICRA
2002
IEEE
75views Robotics» more  ICRA 2002»
15 years 11 months ago
First Experiment in Sun-Synchronous Exploration
Sun-synchronous exploration is accomplished by reasoning about sunlight: where the Sun is in the sky, where and when shadows will fall, and how much power can be obtained through ...
David Wettergreen, M. Bernardine Dias, Benjamin Sh...
AGENTS
2000
Springer
15 years 10 months ago
Experiments in Building Experiential Trust in a Society of Objective-Trust Based Agents
In this paper we develop a notion of “objective trust” for Software Agents, that is trust of, or between, Agents based on actual experiences between those Agents. Experiential ...
Mark Witkowski, Alexander Artikis, Jeremy Pitt