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CHI
2007
ACM
16 years 6 months ago
Studying antecedents of emotional experiences in interactive contexts
This paper describes a research approach to the experimental study of emotional experiences and their connections to other components of user experience in human-technology intera...
Manfred Thüring, Sascha Mahlke
NORDICHI
2004
ACM
15 years 12 months ago
Transcendent experience in the use of computer-based media
If interactive computer media is engaging and immersive, it may trigger similar feelings that people experience when they, for example, are wandering in nature, participating in h...
Jari Laarni, Niklas Ravaja, Kari Kallinen, Timo Sa...
PDC
2004
ACM
15 years 12 months ago
Experience clip: method for user participation and evaluation of mobile concepts
This paper describes experiences from using a field testing technique for collecting user experience information for evaluating mobile applications used in everyday life. Our tech...
Minna Isomursu, Kari Kuutti, Soili Väinä...
FPLAY
2008
15 years 8 months ago
Flow and immersion in first-person shooters: measuring the player's gameplay experience
Researching experiential phenomena is a challenging undertaking, given the sheer variety of experiences that are described by gamers and missing a formal taxonomy: flow, immersion...
Lennart Nacke, Craig A. Lindley
CII
2008
100views more  CII 2008»
15 years 6 months ago
Knowledge formalization in experience feedback processes: An ontology-based approach
Because of the current trend of integration and interoperability of industrial systems, their size and complexity continue to grow making it more difficult to analyze, to understa...
Bernard Kamsu Foguem, Thierry Coudert, C. Bé...