— In this paper, we address the question of how to introduce new Quality-of-Service enhancements into the existing Internet. Specifically, dynamically shared circuitswitched/vir...
Xiuduan Fang, Malathi Veeraraghavan, Mark E. McGin...
In this paper, we describe an ongoing effort to define common APIs ctured peer-to-peer overlays and the key abstractions that can be built on them. In doing so, we hope to facilit...
Frank Dabek, Ben Y. Zhao, Peter Druschel, John Kub...
—In this demo we present a performance evaluation testbed for peer-to-peer gaming overlays. It consists of a 3D first person shooter game that is designed to run in a simulated ...
Max Lehn, Tonio Triebel, Cchritof Leng, Alejandro ...
In this article, we explore modified versions of Multicast Overlay Spanning Tree algorithms (MOST) to support quality of service for wireless ad hoc networks. These algorithms (Q-...