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EUROPAR
2004
Springer
16 years 4 days ago
A Proxy Server-Network for Real-Time Computer Games
Abstract. Computer games played over the Internet have recently become an important class of distributed applications. In this paper we present a novel proxy server-network topolog...
Jens Müller 0004, Stefan Fischer, Sergei Gorl...
ICRA
2002
IEEE
176views Robotics» more  ICRA 2002»
15 years 11 months ago
Coverage Control for Mobile Sensing Networks
— This paper describes decentralized control laws for the coordination of multiple vehicles performing spatially distributed tasks. The control laws are based on a gradient desce...
Jorge Cortés, Sonia Martínez, Timur ...
WSC
1997
15 years 8 months ago
SimJAVA - A Framework for Modeling Queueing Networks in Java
The paper present a layered design for a discrete event simulation framework based on the Java programming language. A description of this project’s goals and motivation is foll...
Wolfgang Kreutzer, Jane Hopkins, Marcel van Mierlo
COMCOM
2004
108views more  COMCOM 2004»
15 years 6 months ago
Dynamic establishment of differentiated survivable lightpaths in WDM mesh networks
In the emerging next-generation transport networks, called intelligent optical transport networks, DWDM-based optical components like add-drop multiplexers and optical cross conne...
Chava Vijaya Saradhi, C. Siva Ram Murthy
JAT
2010
109views more  JAT 2010»
15 years 5 months ago
Networks of polynomial pieces with application to the analysis of point clouds and images
We consider H¨older smoothness classes of surfaces for which we construct piecewise polynomial approximation networks, which are graphs with polynomial pieces as nodes and edges ...
Ery Arias-Castro, Boris Efros, Ofer Levi