Sciweavers

4201 search results - page 383 / 841
» Our Users have Root!
Sort
View
ACMACE
2005
ACM
16 years 11 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
CIKM
2005
Springer
16 years 10 days ago
Evaluation of a MCA-based approach to organize data cubes
On Line Analysis Processing (OLAP) is a technology basically created to provide users with tools in order to explore and navigate into data cubes. Unfortunately, in huge and spars...
Riadh Ben Messaoud, Omar Boussaid, Sabine Rabas&ea...
OTM
2005
Springer
16 years 8 days ago
Modelling Context Information with ORM
Context-aware applications rely on implicit forms of input, such as sensor-derived data, in order to reduce the need for explicit input from users. They are especially relevant for...
Karen Henricksen, Jadwiga Indulska, Ted McFadden
PCM
2005
Springer
123views Multimedia» more  PCM 2005»
16 years 8 days ago
Adaptive Vertex Chasing for the Lossless Geometry Coding of 3D Meshes
We present a new lossless geometry coding method for 3D triangle-quad meshes, Adaptive Vertex Chasing. Previous localized geometry coding methods have demonstrated better compressi...
Haeyoung Lee, Sujin Park
ACNS
2004
Springer
77views Cryptology» more  ACNS 2004»
16 years 6 days ago
A Pay-per-Use DoS Protection Mechanism for the Web
Internet service providers have resisted deploying Denial-of-Service (DoS) protection mechanisms despite numerous research results in the area. This is so primarily because ISPs ca...
Angelos Stavrou, John Ioannidis, Angelos D. Keromy...