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ECAL
2007
Springer
16 years 26 days ago
Grounding Action-Selection in Event-Based Anticipation
Anticipation is one of the key aspects involved in flexible and adaptive behavior. The ability for an autonomous agent to extract a relevant model of its coupling with the environ...
Philippe Capdepuy, Daniel Polani, Chrystopher L. N...
SAC
2003
ACM
15 years 12 months ago
Managing Agent Life Cycles in Open Distributed Systems
Large scale open, heterogeneous, distributed environments such as the Internet, are the environments in which (intelligent) agents need to be able to function and survive. These e...
Frances M. T. Brazier, David G. A. Mobach, Benno J...
GEOINFORMATICA
2010
66views more  GEOINFORMATICA 2010»
15 years 5 months ago
A semantic and language-based representation of an environmental scene
Abstract The modeling of a landscape environment is a cognitive activity that requires appropriate spatial representations. The research presented in this paper introduces a struct...
Jean-Marie Le Yaouanc, Eric Saux, Christophe Clara...
GLVLSI
2000
IEEE
92views VLSI» more  GLVLSI 2000»
15 years 11 months ago
SPARTA: Simulation of Physics on a Real-Time Architecture
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
GAMEON
2003
15 years 8 months ago
A System for Creating Simple Character Behaviours
We introduce a real-time character animation system which is currently used in an augmented reality environment for the fast creation of simple character behaviour. By placing and...
Stefan Grünvogel, Stephan Schwichtenberg