Abstract. Despite the importance of seamless connectivity in ubiquitous computing, research for seamless connectivity has not been considered properly. To provide seamless connecti...
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
This paper presents DiV ES, a distributed support for the development of networked Distributed Virtual Environments. DiV ES exploits the publish subscribe interaction model to def...
The first challenge that we tackle in this paper is how to conduct access control in ubiquitous environments where sites have to handle access requests from their own users as wel...