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ICMCS
1996
IEEE
106views Multimedia» more  ICMCS 1996»
15 years 10 months ago
CALVIN: An Immersimedia Design Environment Utilizing Heterogeneous Perspectives
In this paper we describe CALVIN, an immersive multimedia approach to applying virtual reality in architectural design and collaborative visualization emphasizing heterogeneous pe...
Jason Leigh, Andrew E. Johnson
ISER
1997
Springer
91views Robotics» more  ISER 1997»
15 years 10 months ago
Extracting Robotic Part-mating Programs from Operator Interaction with a Simulated Environment
We describe an integrated system for programming part-mating and contact tasks using simulation. A principal goal of this work is to make robotic programming easy and intuitive fo...
John E. Lloyd, Dinesh K. Pai
CCGRID
2004
IEEE
15 years 10 months ago
A multi-path routing service for immersive environments
The Metaverse project aims to develop technology for low-cost, high-resolution networked immersive display environments that can be used for distributed collaboration, exploration...
Sherlia Shi, Lili Wang, Kenneth L. Calvert, Jim Gr...
SIGGRAPH
1995
ACM
15 years 10 months ago
Multi-level direction of autonomous creatures for real-time virtual environments
There have been several recent efforts to build behavior-based autonomous creatures. While competent autonomous action is highly desirable, there is an important need to integrate...
Bruce Blumberg, Tinsley A. Galyean
IAT
2009
IEEE
15 years 9 months ago
Managing Context-Dependent Workspace Awareness in an e-Collaboration Environment
—Users increasingly manage their home and work collaborations by exploiting online applications. However, they have to deal with a fragmented view of their workspaces, because ea...
Liliana Ardissono, Gianni Bosio, Anna Goy, Giovann...