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SIMULATION
2002
103views more  SIMULATION 2002»
15 years 6 months ago
The Trend Cellular Automata Programming Environment
Trend is a two dimensional cellular automata programming environment with an integrated simulator and a compiler. Trend has many unique features such as simulation backtracking, c...
Hui-Hsien Chou, Wei Huang, James A. Reggia
VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
15 years 4 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
JCIT
2010
115views more  JCIT 2010»
15 years 1 months ago
Metadata Version Management for DW 2, 0 Environment
As a new paradigm for data warehousing demanded by today's decision support community, DW 2.0 recognized the life cycle of data with it, that make metadata evolution mechanis...
Ding Pan
EUROSYS
2007
ACM
16 years 3 months ago
Adaptive control of virtualized resources in utility computing environments
Data centers are often under-utilized due to over-provisioning as well as time-varying resource demands of typical enterprise applications. One approach to increase resource utili...
Pradeep Padala, Kang G. Shin, Xiaoyun Zhu, Mustafa...
CVPR
2005
IEEE
16 years 8 months ago
Dynamic Environment Exploration Using a Virtual White Cane
The virtual white cane is a range sensing device based on active triangulation, that can measure distances at a rate of 15 measurements/second. A blind person can use this device ...
D. Yuan, Roberto Manduchi