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DSRT
2006
IEEE
16 years 14 days ago
Comparison of head gaze and head and eye gaze within an immersive environment
For efï¬cient collaboration between participants, eye gaze is seen as being critical for interaction. Teleconferencing systems such as the AcessGrid allow users to meet across ge...
Norman Murray, David J. Roberts
HT
2005
ACM
15 years 12 months ago
Adaptive personal information environment based on the semantic web
In order to support knowledge workers throughout their task of searching, locating and manipulating information, a system that provides information suitable for a particular userâ...
Thanyalak Maneewatthana, Gary Wills, Wendy Hall
SI3D
1995
ACM
15 years 10 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
AIIDE
2006
15 years 7 months ago
Predicting User Physiological Response for Interactive Environments: An Inductive Approach
Affective reasoning holds great potential for interactive digital entertainment, education, and training. Incorporating affective reasoning into the decision-making capabilities o...
Scott W. McQuiggan, Sunyoung Lee, James C. Lester
FLAIRS
2006
15 years 7 months ago
Use of Dempster-Shafer Conflict Metric to Adapt Sensor Allocation to Unknown Environments
This paper considers a robot with multiple sensors navigating an unknown, heterogeneous environment. In these cases sensor errors may produce an unsuitable model of the world. For...
Jennifer Carlson, Robin R. Murphy