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RT
2001
Springer
15 years 11 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
FCCM
2000
IEEE
162views VLSI» more  FCCM 2000»
15 years 11 months ago
StReAm: Object-Oriented Programming of Stream Architectures Using PAM-Blox
Simplifying the programming models is paramount to the success of reconfigurable computing. We apply the principles of object-oriented programming to the design of stream archite...
Oskar Mencer, Heiko Hübert, Martin Morf, Mich...
217
Voted
ICEIS
2000
IEEE
15 years 11 months ago
Architectural Considerations with Distributed Computing
We understand distributed systems as a collection of distributed computation resources that work together as one harmonious system. It is the great achievement of computer network...
Yibing Wang, Robert M. Hyatt, Barrett R. Bryant
TOOLS
1999
IEEE
15 years 11 months ago
Employing Object Technology to Expose Fundamental Object Concepts
This paper reports on the utilisation of object technology in a university-level course on software development, specifically designed for distance learning, and now enrolling ove...
Mark Woodman, Robert Griffiths, Simon Holland, Hug...
KIVS
1999
Springer
15 years 11 months ago
Mobile Agents as an Architectural Concept for Internet-Based Distributed Applications - The WASP Project Approach
Abstract. After introducing the concept of mobile agents and potential application domains, we motivate why mobile agent technology is an interesting concept for large Internet-bas...
Stefan Fünfrocken, Friedemann Mattern
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